The metaverse is already a popular term among Brazilian gamers.
A survey by Bayz, a platform specialized in crypto-games, shows that approximately 9 out of 10 players reveal that they know, at some level, the ecosystem of immersive technologies.
The survey "Web-based Games3: Potential for Adoption by the Brazilian Gamer Population," conducted in partnership with Offerwise, also indicates that 87% of the participants who consider themselves gamers already have a concrete idea about what the metaverse is and how it will impact future relations of consumption, entertainment, and socialization.
Despite the high level of knowledge, few have had . . .